CoD: Black Ops is a multiplayer game server that can be hosted on a VPS or dedicated server. This comprehensive guide covers everything you need to know about hosting a CoD: Black Ops server for your community.
Varies (see configuration)N/AThe CoD: Black Ops server typically uses a configurable port. Check your server configuration files for the specific port settings.
Allow server ports through your firewall:
# UFW (Ubuntu/Debian)
sudo ufw allow [PORT]/tcp
sudo ufw allow [PORT]/udp
sudo ufw reload
# FirewallD (CentOS/RHEL)
sudo firewall-cmd --permanent --add-port=[PORT]/tcp
sudo firewall-cmd --permanent --add-port=[PORT]/udp
sudo firewall-cmd --reload
# Windows Firewall
netsh advfirewall firewall add rule name="CoD: Black Ops Server" dir=in action=allow protocol=TCP localport=[PORT]
netsh advfirewall firewall add rule name="CoD: Black Ops Server" dir=in action=allow protocol=UDP localport=[PORT]
# Update system packages
sudo apt update && sudo apt upgrade -y
# Create server directory
mkdir -p ~/gameserver
cd ~/gameserver
# Download server files (method varies by game)
# Check official documentation for download links
Download the server files from the official game website or through Steam (if applicable). Extract to a dedicated folder and run the server executable.
This game requires manual download. Check the official game website or Steam store page for dedicated server downloads.
After installation, you'll need to configure your server. Here's where to find the configuration files and what settings you can change.
Common administrative commands (access via console or RCON):
# Kick player
kick [player_name]
# Ban player
ban [player_name]
# Change map/level (syntax varies by game)
changelevel [map_name]
# Set admin password (if supported)
setadminpassword [password]
The server uses the following command line template:
+set dedicated 1 %IP% %PORT% %PLAYERS% +set sv_maprotation "map mp_drivein map mp_area51 map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_kowloon map mp_discovery map mp_berlinwall2 map mp_zoo map mp_outskirts map mp_hotel map mp_gridlock map mp_silo map mp_golfcourse map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase"
The following parameters can be configured when starting the server:
+set g_gametype
- +set g_gametype
"tdm" Team deathmatch|"dm" Free-for-all|"sab" Sabotage|"dem" Demolition|"ctf" Capture the flag|"sd" Search and destroy|"dom" Domination|"koth" Headquarters
Default: tdm
+set xblive_wagermatch
- +set xblive_wagermatch
set to 1 on the following gametypes: "hlnd" Stick and Stones*|"gun" Gun mode*"shrp" Sharpshooter*|"oic" One in the Chamber*
Default: 0
+exec
- Server config
Exec server.cfg on start.
Default: server.cfg
Linux (start.sh):
#!/bin/bash
cd /path/to/server
./server_executable [parameters] 2>&1 | tee server.log
chmod +x start.sh
./start.sh
Windows (start.bat):
@echo off
cd /d "%~dp0"
server_executable.exe [parameters]
pause
Linux (systemd):
# Create service file: /etc/systemd/system/gameserver.service
[Unit]
Description=CoD: Black Ops Server
After=network.target
[Service]
Type=simple
User=gameserver
WorkingDirectory=/home/gameserver/server
ExecStart=/home/gameserver/server/start.sh
Restart=on-failure
RestartSec=10
[Install]
WantedBy=multi-user.target
# Enable and start service
sudo systemctl daemon-reload
sudo systemctl enable gameserver
sudo systemctl start gameserver
sudo systemctl status gameserver
# View recent log entries
tail -f server.log
# Or check system logs
journalctl -u gameserver -f
# Find what's using the port
sudo lsof -i :[PORT]
sudo netstat -tulpn | grep [PORT]
# Kill the process or change server port
Ensure all required dependencies are installed. Check the error messages for missing libraries or packages.
ps aux | grep servernetstat -an | grep [PORT]htop or topiotop# Monitor memory usage
free -h
top -p $(pgrep -f server)
# Restart server regularly via cron if needed
0 4 * * * /home/gameserver/restart.sh
# Increase file descriptor limits
echo "* soft nofile 65536" >> /etc/security/limits.conf
echo "* hard nofile 65536" >> /etc/security/limits.conf
# Network tuning
sysctl -w net.core.rmem_max=16777216
sysctl -w net.core.wmem_max=16777216
sysctl -w net.ipv4.tcp_rmem="4096 87380 16777216"
sysctl -w net.ipv4.tcp_wmem="4096 87380 16777216"
Set up monitoring to track server health:
#!/bin/bash
# backup.sh - Run via cron
DATE=$(date +%Y%m%d_%H%M%S)
BACKUP_DIR="/backups/gameserver"
SERVER_DIR="/home/gameserver/server"
# Create backup
tar -czf $BACKUP_DIR/backup_$DATE.tar.gz -C $SERVER_DIR .
# Keep only last 7 days
find $BACKUP_DIR -name "backup_*.tar.gz" -mtime +7 -delete
# Minimal firewall - only allow necessary ports
sudo ufw default deny incoming
sudo ufw default allow outgoing
sudo ufw allow [SERVER_PORT]/tcp
sudo ufw allow [SERVER_PORT]/udp
sudo ufw allow 22/tcp # SSH
sudo ufw enable
Last updated: November 2025 | For CoD: Black Ops server hosting